1d66 Why did they leave?



Sometimes out in the world you'll come across an abandoned city, town, neighborhood, or homestead. No matter what scale, you can tell that people lived there once and now they don't.

Moving is hard. Happy, comfortable, thriving people usually don't uproot their entire lives and leave for the uncertainty of elsewhere on a whim. There was a reason they left and a reason they haven't come back. Why?

(d66, roll 2 d6's and treat each value as a digit instead of adding them together)

11 The well went dry.
12 Too many years of drought to keep going.
13 Famine from the blight.
14 Fled the rat flood.
15 Earthquakes used to be rare, but now the tremors are frequent and getting worse.
16 The underground fires burning through the mines keep spewing fumes and causing unpredictable sinkholes.
21 Everything burned and they never rebuilt.
22 Weather's changed to unending lightning storms, tornadoes, and floods.
23 The plague took too many to keep the place together.
24 The dire skuas' migration routes shifted to pass directly overhead.
25 A roc established its aerie nearby and claimed the area as its territory.
26 The mine's played out.
31 The factory closed down.
32 The water's overfished to extinction.
33 The company dug too deep and woke the sleeper.
34 Whole county's been polluted by industrial waste. Air, water, and soil's toxic as can be.
35 Reactor melted down, everything's contaminated and will be for the foreseeable forever.
36 The arcane and alchemic contamination from the war is irreversible.
41 A wizard moved in just across the river.
42 The bandits in the hills are getting bolder and the governor's not doing anything about it.
43 There's rumors of an army on the way.
44 The new baron's exorbitant taxes are untenable.
45 The new governor is a tyrannical monster.
46 They were all conscripted and driven on a forced march elsewhere.
51 They were forced to relocate in preparation for a new dam and reservoir. Construction's been delayed for years but not canceled so they're not allowed to return.
52 They were forced out to make way for a new "urban revitalization" development, then the project stalled.
53 Vampire preying on the locals ate the place down to zero.
54 Alien abductions and cattle mutilations are happening almost every week now.
55 Whole place is haunted, ghosts everywhere you look. Wasn't always like that, but what can you do?
56 Area's cursed so the sun doesn't rise.
61 Area's cursed so that nothing can be born, grow, or die.
62 Increasing incidents of spontaneous resurrection.
63 Increasing incidents of spontaneous combustion.
64 The land just hasn't been right since the meteor fell.
65 They're all infected with the fungus. It sent them out and has no reason to recall them.
66 They're still there, they just exist on a different plane of reality now and are imperceptible.

1d100 Fronts



Those unassuming local joints that run the real business out of the back.

1 24-hour diner
2 Restaurant
3 Michelin starred restaurant
4 Bar
5 Karaoke bar
6 Brewery
7 Vineyard/winery
8 Cafe
9 Teahouse
10 Nightclub
11 Stripclub
12 Liquor store
13 Butcher
14 Caterer
15 Bakery
16 Spice/tea shop
17 Gourmet grocery shop
18 Chocolatier
19 Ice cream shop
20 Bodega
21 Dry cleaners/laundry
22 Laundromat
23 Hair salon/barber shop
24 Nail salon
25 Spa
26 Yoga studio
27 Rock climbing gym
28 Gym
29 Boxing gym
30 Martial arts school
31 Urgent care
32 Pharmacy/drug store
33 Vet
34 Pet supply store
35 Exotic pet shop
36 Zoo
37 Tourist shop
38 Casino
39 Themed wedding chapel
40 Film studio
41 Recording studio
42 Theater/opera
43 Movie theater
44 Video rental store
45 Museum
46 Art gallery
47 Rare coin dealer
48 Antique shop
49 Consignment shop
50 Flea market
51 Bookstore
52 Comic shop
53 Record store
54 Boutique
55 Stationer's
56 Metaphysical supply store
57 Costume shop
58 Sex shop
59 Florist
60 Auction house
61 Pawn shop
62 Magic shop
63 Bike shop
64 Skate shop
65 Toy store
66 Doll hospital
67 Church
68 Sheriff's office
69 Radio station
70 Electronics repair shop
71 Vacuum repair shop
72 Hardware store
73 Autoparts store
74 Scrapyard
75 Mechanic's/garage
76 Car wash
77 Gas station
78 truck stop
79 Canoe/kayak livery
80 Hiking outfitters
81 Campground
82 Motel
83 Bed and breakfast
84 Furniture store
85 Storage unit facility
86 Print shop
87 Courier
88 Tattoo parlor
89 Bingo parlor
90 Pool hall
91 Arcade
92 Laser tag
93 Bowling alley
94 Roller rink
95 Batting cages
96 Racetrack
97 Go-kart track
98 Golf course/country club
99 Mini golf course
100 Amusement park